Episode 265

One Approach to Designing Learning Videos That Avoid Cognitive Overload

Have you ever watched a learning video and felt completely overwhelmed, even though the topic itself wasn't that complicated? That feeling of mental exhaustion is cognitive overload, and it's often the result of poor instructional design.

Host Matt Pierce introduces Cognitive Load Theory (CLT), a framework that explains how our brains process information and, more importantly, how we can design learning experiences that work with our cognitive limitations rather than against them.

Matt breaks down the three types of cognitive load: intrinsic (the inherent difficulty of the material), extraneous (unnecessary mental effort caused by poor design), and germane (the beneficial mental effort that leads to real learning).

Throughout the episode, Matt shares practical, actionable strategies that video creators can implement immediately to create videos that teach rather than overwhelm.

Learning points from the episode include:

  • 00:00 - 01:00 Introduction to cognitive overload in learning videos
  • 01:00 - 02:30 What cognitive load theory is
  • 02:30 - 03:45 A closer look at the three types of cognitive load in practice
  • 03:45 - 05:17 Managing content difficulty
  • 05:17 - 07:00 Timing actions for visual clarity
  • 07:00 - 09:46 Removing distractions and simplifying visuals
  • 09:46 - 11:00 Simplifying learning for better retention
  • 11:00 - 11:50 Promoting deeper understanding in videos
  • 11:50 - 13:10 Practical application and resources for creating effective training videos
  • 13:10 - 13:30 Outro

Important links and mentions:

Transcript
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What if your best looking training videos are quietly making

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learning harder and not because your content is

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wrong, but because the brain is overloaded before the lesson can land?

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Let's talk about how to fix that. Good morning, good evening, good afternoon.

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Wherever you are and wherever you're watching from, welcome to the visual

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lounge. Let's just dive in. Imagine a

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postcard sized desk. Tiny, right? That's your

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learner's working memory. Put a few items on it and

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it's great. Stack on a few more and well,

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things are going to start sliding off in learning. That desk

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has two incoming channels. The auditory channel, the words

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which I say, and the visual channel which the viewer sees.

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If we pour in too much busy screens, dense

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narration, duplicate text, things are just going to start falling off the

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desk. That's cognitive overload.

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Our job is to design so only the right items are on

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the desk at the right time. Today we'll use some

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proven multimedia principles to do three Eliminate the noise we add

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by accident. We're going to respect the brain's limit with smart

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pacing and find ways to guide the eye so attention

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lands where meaning lives. Now, extraneous

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load is mental effort. That doesn't help learning. It's clutter

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on the desk. If an element doesn't point to meaning,

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it's probably noise. So we want to start thinking about cutting

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decorative backgrounds, pop ups, extra toolbars,

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and sometimes our clever flourishes that really

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don't serve the current setup. A common

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overload pattern is actually reading and watching at the same

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time. So if you're using full sentence text on screen

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while narrating or over live interface, that's

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going to force the visual channel to read and track the demo simultaneously

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while the narration competes for attention. So here's what you can do

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instead. First, let your voice carry the why.

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Let the screen when you show it carry the what? And

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keep on screen. Text short and purposeful. You can think about

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labels, maybe keywords or steps, numbers.

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But put full sentence and captions on or transcripts, not full,

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floating over the demo and while scripting. Or you're going

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through your review process, here's three quick questions you can

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ask. Is this element necessary to understand this

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step? Is any text duplicating what I'm

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saying? Can a viewer tell instantly what matters

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on the screen? And if the answer to the last step is

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no, we'll solve it shortly by guiding the eye. Remember,

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everything has to fight for a place in your video. That's audio

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as well as visual as well as text.

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Now, intrinsic load is the complexity of the content

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itself. I can't make a 15 step

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workflow inherently simple, but I can make it

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learnable. How can we do this? Well, we could break the lesson into

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small meaningful clusters. Maybe two to five actions per

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cluster. And you can finish a cluster by giving it a brief

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breath. Then you can move on. If the platform

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supports it, you can let the learner's click continue, which I

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know gets a bad rap, but sometimes it might actually be really good. And if

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not, you can insert a short verbal reset. Phase one, record

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do the steps. Phase two, edit next small

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cluster. Phase three, export those two

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to four second resets. Let working memory file

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what it just learned before before the next items hit the desk.

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There's probably lots of ways to do this. Another one is you could just invite

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the learner to pause the video and let them take the breath that they need.

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Now, when terms or parts are new, teach the

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pieces before the process. 30 to 60 seconds of

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meet the parts plays off. For example, you'll use a

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timeline to cut the canvas to see changes and export to

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produce an MP4. That's all we need for today.

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Now, during the workflow, learners aren't decoding labels

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and following logic at the same time. Segmentation

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and pre training don't dumb down anything. They actually

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sequence complexity. So the tiny desk never

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overloads. Now, I realize I've covered a lot of vocabulary

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and I'm about to introduce a new term which you might be saying, oh my

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gosh, this is a lot of learning science, and it is, but it's good to

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know. Germane processing is the good effort, the mental work that

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builds a durable mental model or schema. Both are

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good terms and both well worth knowing. So we maximize

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our mental model or the good effort by

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directing attention and aligning our timing. You want to tell

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learners exactly where to look and why it matters, even

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in a talk to camera format. We can give you an example.

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For instance, if I were to say in the top right, the save button, this

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locks in your changes. That's going to make immediate sense to you.

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Now if I were to cut to screen occasionally, you could do something

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like a tight crop and a consistent highlight. Give it an

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arrow, an outline or, or halo or something. Use

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sparingly to add to that understanding the

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clarity that you're going to provide. One thing you can do as you show a

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step is say the action. As the action happens, you

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might hover a beat, then say the action and then perform it

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as it said. You know, words and visuals actually should

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Arrive together so your viewer doesn't have to hold one thing

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in working memory while waiting for the other. There is a

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slight option there that you can say, start moving the cursor, give

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it a little bit of lead so the eye starts following and then say the

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thing that you want to say. That's also an appropriate way. You just don't want

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to have such a big gap if the mouse goes up there to waiting. And

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you know you want to, you want to save the thing as it moves with

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it. So let's go through another

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example and just a pattern that you can follow along

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with. So it's pretty easy. It's going to get very repetitive quickly, but I think

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it'll help illustrate the idea. So let's say you set the target

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in two minutes, you'll know how to record trim and export. Perfect,

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right? Then next you can Pre train in 30

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to 60 seconds depending on what you're trying to show. Something like your

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timeline is going to equal cuts and your canvas is going to

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equal views and your Export equals your

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MP4. So you're setting them up, providing them with

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clarity of what each of the pieces are and then you can start

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to segment by your sub goals. So for instance, you might have several phases

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like phase one, record a small cluster of steps and add a

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one line recap. Then you'll move on to phase two, edit,

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which is our small cluster. And again another recap.

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And then you can move into phase three. And again you never have to mention

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which phase you're on to the learner. You just follow the pattern where you're

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talking about exporting, where it's a small cluster and a recap. And

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again you're going to want to signal and sync inside each cluster by naming the

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target clearly and saying the action as it happens.

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Now, at the very end of that video, you could close with the retrieval cue.

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This is a one sentence summary that restates the goal and

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the crucial step a lot, I know,

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but here's another, maybe more concrete scenario.

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So let's say that we've got a video that we're going to make. Again, about

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making an export of a video. Today's goal is simple. Record,

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trim, export before we start. The parts you'll use are the

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timeline for cuts, the canvas to see changes and and the

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export to produce your MP4. Now let's get started.

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First with recording, Start a capture stop when you're

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done and your clip appears in the project. For

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our next step, we're going to look at editing what you're going to do is

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find the pause, make two cuts, remove the gap and close

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it up. Now the last thing we need to do is export,

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choose an MP4 and confirm. The key idea is that

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you're explaining and showing things together. You don't need

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paragraphs on screen. You just want to focus on one thing at a time and

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help them move through the process seamlessly. If you

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have something going on, like a continuous monologue, insert a micro

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reset. Something like that completes phase one. Here's what you

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should have now then you can continue on. Maybe you're

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reading big paragraphs on screen while narrating. Gosh, that's

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a lot. Replace them with labels or keywords. Put full

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sentences again in captions or in the transcript.

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Vague references like it's up there somewhere. You would actually want to

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do something like name and locate top right, the save button.

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And if you cut to a screen, crop tight and use one

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subtle highlight. I'd also encourage you to increase the size of your

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mouse cursor so it's easy to see and it's always findable on your

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screen. Okay, let's start recapping, because that was

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a lot, right? So cut the clutter. If it doesn't support

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meaning, it steals attention. You want to chunk the

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challenge, teach parts first and group steps into

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small paced segments. And then you want to guide the gaze,

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be explicit about where to look and say the action as it

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happens. Now, your job isn't to merely make

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videos beautiful, it's to make them learnable. Control

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the visuals, control the timing, control the clarity and

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cognitive overload. It's going to happen at some point. You've probably experienced

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it as you've watched videos. Just remember that on the other side of

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your video is a human being who is trying to learn and trying to

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understand. Now, you might know them or you might not know

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them, but your goal is to help them regardless, to

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get through the complexity of whatever it is you're teaching.

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Here's a quick tip that we picked up a long Time ago

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@TechSmith is if you say something like, oh, this is an

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easy process, just click, blah, blah, blah. Guess what?

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It might be easy for you, but maybe not for them.

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And if there's a multitude of steps, you got a lot more steps, maybe more

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steps than even three or four. All of a sudden you've added this complexity

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that you really again, want to pull back on and be thinking about, how

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can I help them take this idea,

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this process that they're trying to learn. Maybe it's even Thought

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leadership and how do I help them move it into the learning

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kind of process? Again, we want to go back here as we wrap up

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and think about what is it that we're trying to do? Well, we're

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trying to make ideas, processes, all

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these things move from video

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into that working memory, into the long term

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memory so we can pull it out of the catalog, the library and

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into, you know, we have a good retrieval process. Video

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inherently is tough to do. It's tough to move from working memory

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into long term memory. So you need to be thinking about what are the things

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that are going to help to reinforce, to bring back up and so

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allow that person to give them time to put into long term memory, but also

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encourages them to use it enough that it sticks so well. This

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has been a lot, it's a little bit different of an idea. I wanted to

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do something as I've been thinking a lot about video creation from a learning

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perspective and here's what I'll

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end on. I think if you go through this, you're probably going to say, well,

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whoo, that was a lot. There is a lot of great research

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out there about cognitive load, about working memory, about

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the learning process, learning science. If you're looking for stuff related

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to visuals and multimedia, Richard Mayer is a great

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resource to search for. Dr. Richard Mayer. Jonathan Halls

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has some great stuff out there. If you are in the ATD ecosystem,

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you might know Jonathan Halls. He's written this book creating training videos.

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Uh, this one's about using smartphones, but it's got a lot of great backup on

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kind of learning sciences and, and getting started. Jonathan's been a guest on the

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show. Um, there's lots of great information out there and I hope

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this is just a taste to get you going so that you want to make

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better videos. You want to make better, more effective learning videos.

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Now the other thing I have to mention is that

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AI is going to play into this, right? You can take your

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ideas and pit them against AI and ask it to pull

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on the current research, ask it to look at things,

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to fact check to make sure are there better ways to move

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this through. I've just presented a series of ways, just

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some simple things. There's many more things that you can do.

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Lean to your AI, just don't remember, don't let it do everything.

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Be the human in the process because your ideas are fantastic

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and your learners will benefit from what you bring to the

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table in that human way. Especially if you're helping them

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to not get overloaded cognitively where that they

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can actually remember the things that they need to do and apply the learning that

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you're providing for them. Well, that's it. I hope that

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some of this hits home for, for some of you. I'd love to hear from

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you in the comments. You can always, of course, email us@the

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visualloungexmith.com we'd love to hear from you and we hope that you take a

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little time to level up every single day. Thanks,

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everybody.

About the Podcast

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The Visual Lounge
Discussions about the power of visuals and videos and how to make them even better.

About your host

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Matthew Pierce

Matthew Pierce, Learning & Video Ambassador from TechSmith Corporation, has created videos for learning and marketing for over a decade. He is the lead behind TechSmith Academy, a free platform teaching video and image creation for business, which has been used by tens of thousands of users. He is the host of The Visual Lounge Podcast from TechSmith, which streams live on Youtube and LinkedIn weekly. Matthew is a regular speaker at multiple learning and development-focused conferences and is a regular contributor to various training publications. Connect with him on LinkedIn.